Rules
These rules apply to the Human-to-Robot Handovers track. Follow News & Media for updates.
Teams
- Teams may include individuals from one or more institutions. Participants from academia and industry are equally welcome.
- Each person may participate in only one team.
- Each team may have no more than five members, including the team leader.
- Organisers may not participate in the competition.
Solution design and development
- A complete robotic system should be used.
- Teams are expected to bring and mount their own setup. Information about the availability of robotic arms at the competition site will be announced when confirmed.
- The task should be performed autonomously, without human input other than the volunteer handing over the container.
- Information disclosed about object categories will be announced when confirmed.
- Each volunteer is instructed to use the same hand throughout.
Allowed
- Calls to existing large language models.
- Multimodal sensing, including RGB and RGB-D cameras, microphones and tactile sensors.
- Inference using combinations of sensing modalities.
Not allowed
- Prior knowledge of the objects, such as existing 3D object models or reconstructed container shapes.
- Learning across executions of configurations.
- Teleoperation.
On-site phase: competition finals
To be confirmed.
- All configurations are executed by the same volunteer from another team, using a natural grasp.
- The volunteer is instructed to use the same hand throughout.
- Each handover configuration can be executed only once, except in the case of hardware failures.
- The object's initial location will be specified in the on-site procedure when confirmed.
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Failed handover configurations receive zero points.
Examples of failures include:
- The robot cannot grasp the object during handover.
- The robot cannot hold the container during delivery.
- The object falls after the robot places it on the table.
- The volunteer retreats during the handover because of unsafe robot behaviour.
- The perception system fails to detect the object for two consecutive attempts.
- System crashes, such as hardware failures, or components failing to start may be re-attempted.